Main Gameplay
Dodge System
When you dodge, you don’t take damage. . It will consume your Stamina.
(Please set the keybind for Dodge in 'Settings - Controls' or just press Default)
Guard System
You can use the shield by right-clicking on your mouse. It will consume your Stamina and Guard Points.
Guard Point meter added
Machine table
With the new workbench, you can now craft mechanical equipment.
New Equipment
Power Saw
Rocket Launcher
Brass Knuckle
Javelin
Polearm
New Skills
Many Combat skills and others have been added.
New Item
- You can get Resin from cutting up trees or harvesting. It can be used to make a piece of rubber.
Game Balancing
- Decreased crafting materials of Throwing Axe
(1 Iron, 1 Wire, 1 Plastic and 1 Rubber -> 1 Iron, 1 Plastic)
- Increased crafting production of Throwing Axe (1 -> 2)
- Increased crafting production of Molotov Cocktail (1 -> 3)
- Increased crafting production of Throwing Knife (1 -> 5)
- Decreased Knife damage (30 -> 15)
- Increased stamina regeneration
- Increased jump stamina
- Decreased character movement speed
- Most equipment will consume stamina
- Guns, Power Saw and Rocket Launcher don’t consume stamina
- The number of Research Material required has been changed.
UI & HUD Updates
- Inventory Quickslot Interact mark added
- Equip mark on Quickslot added
- Crosshair Invisible (but can be shown in certain situations)
- Camera Shake Toggle (Enable/Disable) added to Settings>Gameplay
Miscellaneous
- Ambient sound added
- Effects polished
- Default camera changed (If you liked the previous setting, press 'P')
- Equipping/Unequipping will slow you down
- An attack can no longer go through walls.
- Doors in school and hospital areas can be opened now.
Bugfixes
- Fixed the hospital texture issue
- Fixed the issue of zombies respawning on the jail floor
- Fixed the issue of character spinning during attack
- Fixed the issue of Interact key doing the previous input
<EDIT>
We have re-uploaded the update. Please, re-download the files. We are sorry for the delay.