Night of the Dead
Night of the Dead Development Update #05 - Electricity, New Traps and New Zombies!
Version
Development Update #05 - Electricity, New Traps and New Zombies!
Version Date
June 29, 2021
Patch Notes
Development Update #05 - Electricity, New Traps and New Zombies!
Ver. 1.1.0.0
[Electric System]
Traps can be automated using electricity. Higher tier traps that require a lot of electricity also can be built.
New Buildings
Bicycle Generator, Wind Power Generator, Solar Panel, Fuel Generator
Battery, Electric Power Controller, Trap Controller
Battery Eliminator Circuit, AND-Gate, OR-Gate, XOR-Gate
Switch, Pressure Switch
Electronics Workbench
New Building Modules
Triangular Stairs, Gate, Beam, Half Beam
[New Traps]
Melee Traps
Meat Mallet, Pusher, Grinder, Plasma Shocker
Ranged Traps
Minigun Turret, Mortar, Multiple Rocket Launcher, Railgun
*The Flamethrower has been changed to a trap that requires electricity.
Special Traps
Leg-Hold Trap, Treadmill, Springboard
[New Zombies]
Vomiter, Screamer, Vandal, Hunter, Three-Heads
[New Items]
New Equipment
Wire Connector, Electric Wire, Two-Handed Lightsaber, Light Shield
Trap Modification Parts
Reforge melee traps!
Trap Modification Sting - Damage +5
Trap Modification Blade - Damage +10%
Trap Modification Plate - Damage Taken -2
Trap Modification Armor - Damage Taken -10%
Trap Modification Core - Critical Chance +10%
Books for Research
You can proceed with the research by obtaining the books required for the research.
[First Person Perspective]
You can now play the game in FPP mode as well.
Can assign the key in 'Settings - Controls - Special - Viewpoint'
[Localization]
We want to provide a better experience, so we improved existing translations and added new languages.
Improvment
Korean
English
French
Spanish
German
Chinese(Simplified)
Russian
Portuguese-Brazilian
Italian
Arabic
Hungarian
Japanese
New
Chinese(Traditional)
Turkish
Polish
Thai
[Balance]
Improvement
Zombie AI has been improved.
UI AI has been improved.
Survival Notes has been improved.
Change
The start time of the new game has been changed.
The Spawn rate of animals has been changed.
The Drop rate of world drop items has been changed.
Zombie Wave has been changed.
The Specification of difficulties has been changed.
The Specification of zombies has been changed.
The Specification of animals has been changed.
Specification of farms has been changed.
New researches have been added and existing researches has been changed.
Damage of equipment has been changed.
[Bug FIxed]
Fixed the problem that the upper body was twisted when a zombie was hit.
Fixed the problem that zombie was intermittently unable to attack users.
Fixed the problem that the wolf's cry was not heard intermittently.
Fixed the problem that the research of speed of ranged equipment was not applied properly.
Fixed the problem that the research of additional damage was not applied properly.
Fixed the problem that the research of decrease ingredients when building modules was not applied properly.
Fixed the problem that the ammo bag reforge was not applied properly.
Fixed the problem that the building's HP was restored to 100% when a save file was loaded.
Fixed the problem that the UI was turned on when the journal was opened with the UI turned off.
[Official Server]
The settings of the official server have been changed.
Due to the characteristics of the game, it is difficult to manage the server through the automation system, and there are many inconveniences in terms of users' play.
Therefore, we changed the ratio of servers with and without zombie wave to 1:3.
If you have any comments related to the game as well as the official server, please send an e-mail to the address below. Thank you.
support@jacktostudios.com