Working hard to get the game ready for Christmas!
Development is getting along fine and the first two levels "Jungle Jumpstart" and "Forrest Frenzy", each with 3 sublevels, are done. So are the first sublevels in "Desert Dust", "Foggy Flatlands" and "Dungeon Dredd".
Every level introduces a specific new challenge and enemy type, like smouldering platforms, hidden spikes, charging beetles and falling spiders 🕷️
Demo updated!
Also updated the demo (and obviously the full game) based on feedback from friends and family and fixed a few bugs:
- Added more signs and hints to help younger players (like 6 year old girls 😋)
- Minor changes to level design to better fit new concepts, like dashing and platforms that change state when you jump.
- Removed multiple save slots. Was working fine, but not necessary. Just made the game more bloated.
- Fixed bug with mouse courser not reactivating when changing from controller to keyboard/mouse in menus.
- Fixed audio issue where enemy movement audio would keep playing during transition to next level.