No Creeps Were Harmed TD

No Creeps Were Harmed TD 0.6.1

Version
0.6.1
Version Date
March 1, 2024
Links

Patch Notes

Update 0.6.1

START CRED DIFFICULTY CHANGES
Start cred differences based on difficulty are now percentages instead of a fixed value.

TWEAKS
-Improvements to random maps to ensure helper tiles are always present (boosters, Gleep vats, etc).
-Relay map base start cred increased from 250 to 300.

FIXES
-Shield power will scale with hyper creeps similar to how health scales.
-Player start cred split is applied after bonuses from XP level (co-op only).
-Fixed late game hyper creeps awarding score after the player has lost the map.
-Fixed Toxic Launcher having a hard time shooting straight up or down in some cases (please keep an eye out for weirdness).
-Fixed XP not changing sometimes at very high XP levels.