Changelog
Here's the changelog for the latest test build available right now
on the test branch (check out the next chapter to try it).
New content and features
- Added more messages about the incapacitated/permadead characters during the campaign
- Added the profile info to the tooltip of the profile button in the main menu
Improvements
- Tweaked the XP thresholds
- Removed melee enemies from missions of the first 2 campaign chapters
- Permadeath is now disabled by default
- The "Allowed weapons" field of the NPC Spawn map assets can now use weapons that are not in the arsenal of the enemy's faction
- Improved the click SFXs of the squad management buttons
- Improved the skill tooltips
Fixes
- Fixed some escort mission maps being generated without any escort character
- Fixed some replays not loaded properly
- Fixed already completed missions no rewarding XP after restarting a chapter
- Fixed the initial weapon attachments not available once changed
- Fixed the missing weapon stats when equipping a weapon on a character that didn't have one
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.