NOBUNAGA'S AMBITION: Taishi
NOBUNAGA'S AMBITION: Taishi Update information (04/26/2018)
Version
Update information (04/26/2018)
Version Date
April 25, 2018
Patch Notes
Update information (04/26/2018)
■Function expansions/adjustments
・Added a new resolve to Tamekage Nagao and Nobutora Takeda
・Changed the Resolve trait effects of Kenshin Uesugi and Tanemune Date
・Improved the ability display (Radar) of the officer info to show growth
・Added "Expand All" "Invest All" "Monopolize All" to commerce and improved the UI
・Adjusted the effect of earthquakes on facilities
・Changed so that alliances and trade agreements are not displayed as compensation when gold or supplies are requested during negotiations
・Changed so that only units from clans that have sided with you can be taken as relief forces when attacking another clan
・Changed so that grand trade zones will not be disbanded even if a castle is constructed in the country where the grand trade zone is established
・Adjusted the AI for counter attacks for NPC clans
・Adjusted the Foreign AI for NPC clans
・Added a button for checking "Facility info" to the development commands
・Changed so that some commands are able to remember the sorted list
・Improved to display "Influenced base count" in the facility list of the development command
・Added a "Quality" tab to Posting and Prisoner treatment in the officer list
・Adjusted so that the amount of population increase affects the castle's refugee count
・Fixed various other balance and display issues
■ Fixed bugs
・Fixed a bug where 2 projected routes for enemy units was displayed
・Fixed a bug where the game would freeze if you automated development when the target value for infantry and militia was set to 0
・Fixed a bug where the ending display was strange
・Fixed a bug where Hideyoshi Hashiba's resolve trait effects would not disengage
・Fixed a bug where an adjoining base type facility could be constructed when only other clan's bases were adjacent
・Fixed a bug where the increasing clan and decreasing clan got reversed when returning materials
・Fixed a bug where a part of the effect for the "Tiger Hunting" tactic was not being triggered
・Fixed a bug where the effect of the following marching qualities were not as planned: Cavalry, Spy Network, Lightning Speed and Ninja scouts
・Fixed a bug where a part of the effect for the "Conquest" trait effect was not being triggered
・Fixed a bug where occasionally characters would declare a lower title than the one they had obtained
・Fixed a bug where the game froze when changing all the soldier count in "Form Unit"
・Fixed a bug related to cross saving
・Fixed a bug where 2 commands would be carried out in 1 base when automating agriculture
・Fixed a bug where players could transfer officers from a base that was currently under loan to someplace else
・Fixed a bug where occasionally a daughter older than the parent would appear
・Fixed a bug that happened when the daimyo changed where values were reset even if the resolve was inherited
・Fixed a bug where during battle, musket tactics were suggested even though the enemy unit was out of range
・Fixed a bug where clearing was suggested even when a labor exemption was in place
・Fixed a bug where units that have not yet arrived also suffered damage when a Ninja village attacked a gathering army
・Fixed a bug where even after marriage, the character could not be selected as a heir until the next month
・Fixed the Tokugawa clan alliances during the "Battle of Okitanawate" scenario
・Fixed a bug during the "A Time of Heroes" scenario where some officers ended up in unintended locations
・Fixed a bug where construction and new facilities were not possible in the district of Sekigahara
・Changed some adoption relations
・Revised the Japanese reading of the term for Hirado port.
・Fixed a misspelling of Naokatsu Tominaga
・Fixed a bug where the name for the Irōzaki district was incorrect
・Fixed various other misspellings and bugs