Noir Syndrome Version 1.8 will be releasing later this week. Those of you who
follow me may know that I've been working on a new game project lately. Therefore, this may be the last major update for a while. That's not to say I still won't watch the game closely, as I've done with all my past projects.
Anyways, there will be more info on all of that later. This update is a big "roundup", in that it will smooth out a lot of things. Hit Contracts, new vendors, and fixes for every known bug in the game. I recommend checking out the full patch notes below!
New Features:- New purchasable item: Hit Contract
- Hit Contracts stop any current hitmen that are after the player
- Hit Contracts also greatly reduce the chance of seeing another hitman for a while
Gameplay Changes:- New vendor added to the Slums that sells Hit Contracts
- New vendor added to the Department Store that sells food
- New vendor added to the Mechanic Shop that sells lockpicks
- All locations now have vendors and/or unique elements that are worth visiting for
Fixes and Improvements:- Wiping out the entire town will prevent events that couldn't occur without people
- As intended for Sandbox mode, you cannot gain progress for incremental badges
- Previously Sandbox mode only prevented earning "one-time" badges
- Job-related issues such as blank jobs and nameless NPCs have been fixed
- Minor AI improvements
- Various bug fixes