Northgard

Northgard 0.1.4718

Version
0.1.4718
Version Date
May 15, 2017
Links

Patch Notes

Patch Notes #11: Repair system update v0.1.4718

Hey everyone!

We have been getting a lot of feedback on our latest patch. There was a lot of stuff you liked, and then there was the repair system.

We were not happy with the previous mechanism which required a simple click to repair. We chose to add a villager requirement to repair the damaged buildings to make the process more interesting and less abstract. We think the changes are good, but the flow of required actions and the ergonomics involved were… no so good.

This fix should make things a lot smoother:

- Earthquakes can no longer damage more than 3 buildings. They will damage only 20% of the building (was 50%).

- The speed at which the building burns has been halved, so you have more time to send a villager to repair.

- We have reviewed the notifications and icons for buildings currently burning or being repaired. It is now easier to see what's going on and what you should do.

- Repair time now depends on building size. It is faster to repair small buildings such as houses, bigger buildings repair duration stays the same.

- Constructing and repairing is no longer stopped by incoming attacks (unless the villager himself is attacked)

- We have fixed a few bugs related to Trading Post and Training Camp repairs

Our goal is to make sure that repairing is something you have to handle strategically and not by simply spending wood, but without turning the whole thing into a click fest or a chore.

Let us know what you think! We will keep updating the repair process and balancing depending on community feedback.

EDIT : v4718 fixes bug for repairing Harbor or having more than 3 sailors, and a few other fixes.

Thanks for your patience!
The Shiro Games Team