Hello Northgardians!
As planned, this patch will mainly correct some disturbing bugs, and change some aspects of the balance between clans!
Here is the detail of what we've changed :-)
Clan Balancing
Clan of the Goat - Buff [*]Sheepfold costs now 60 Wood instead of 80
[*]Barricades increase the villagers resistance by 30% instead of 20%
[*]Team Work (Fame 2) now also grants you a free fest
Clan of the Bear - Buff [*]Food production loss in winter is reduced to 30% instead of 20% (Fame 0). This bonus now also affects wood consumption
[*]Fame 2 : You'll win less fame by unit killed (5->3) but for each 100 fame points, the bear military units gain 1% power (when reaching 500 fame, the player will get a 5% bonus power, going up from there)
[*]Winter festival reduction loss of food during winter goes from 10 to 30%
Clan fo the Raven - Buff [*]With the Ranger tech, the raven's scout can no longer be hurt and consume no food
[*]Mercenaries have higher resistance (+15%)
[*]The colonization of new tiles by spending Krowns is cheaper (you needed to spend 50% of the food cost when colonizing with Krowns, this ratio is now 40%)
[*]The mercenaries also loot ressources from the tiles they attack (depending on the tile, there will be a little icon to show which ressource you'll get)
- 60 food if raid on empty tiles
- 80 food if raid a food providing tile (fish, deer, farm)
- 5 iron or 5 stone if raid on iron or stone providing tile
- 50 lore if raid on lore providing tile
Clan of the Wolf - Nerf [*]The wild animal will give less food ==> 20 for wolves instead of 30 & 140 for bears instead of 150
[*]The happiness provided by a military unit came from 1 to 0.5 (you will need 2 units to get 1 happiness)
Bug fixing & other modifications
[*]There is now a cooldown when breaking an attack (prevent hammering and animation skipping)
[*]We enhanced the animation synchronization, fixing the damage bugs where different animation dealt different amounts of damages.
[*]Farmer, miner and smith get +10% attack bonus
[*]The scout camps upgrade stone cost has been halved (5 Stone instead of 10)
[*]We added color variants for the giants, the wolves and the deers