Northgard

Northgard 0.2.5876

Version
0.2.5876
Version Date
Aug. 18, 2017
Links

Patch Notes

Patch notes #14 - v0.2.5876

Hello Northgardians!

As planned, this patch will mainly correct some disturbing bugs, and change some aspects of the balance between clans!

Here is the detail of what we've changed :-)


Clan Balancing




Clan of the Goat - Buff

[*]Sheepfold costs now 60 Wood instead of 80
[*]Barricades increase the villagers resistance by 30% instead of 20%
[*]Team Work (Fame 2) now also grants you a free fest



Clan of the Bear - Buff

[*]Food production loss in winter is reduced to 30% instead of 20% (Fame 0). This bonus now also affects wood consumption
[*]Fame 2 : You'll win less fame by unit killed (5->3) but for each 100 fame points, the bear military units gain 1% power (when reaching 500 fame, the player will get a 5% bonus power, going up from there)
[*]Winter festival reduction loss of food during winter goes from 10 to 30%



Clan fo the Raven - Buff

[*]With the Ranger tech, the raven's scout can no longer be hurt and consume no food
[*]Mercenaries have higher resistance (+15%)
[*]The colonization of new tiles by spending Krowns is cheaper (you needed to spend 50% of the food cost when colonizing with Krowns, this ratio is now 40%)
[*]The mercenaries also loot ressources from the tiles they attack (depending on the tile, there will be a little icon to show which ressource you'll get)
  • 60 food if raid on empty tiles
  • 80 food if raid a food providing tile (fish, deer, farm)
  • 5 iron or 5 stone if raid on iron or stone providing tile
  • 50 lore if raid on lore providing tile




Clan of the Wolf - Nerf

[*]The wild animal will give less food ==> 20 for wolves instead of 30 & 140 for bears instead of 150
[*]The happiness provided by a military unit came from 1 to 0.5 (you will need 2 units to get 1 happiness)




Bug fixing & other modifications




[*]There is now a cooldown when breaking an attack (prevent hammering and animation skipping)
[*]We enhanced the animation synchronization, fixing the damage bugs where different animation dealt different amounts of damages.
[*]Farmer, miner and smith get +10% attack bonus
[*]The scout camps upgrade stone cost has been halved (5 Stone instead of 10)
[*]We added color variants for the giants, the wolves and the deers