Northgard

Northgard Beta patch notes for week 4

Version
Beta patch notes for week 4
Version Date
Sept. 19, 2024
Links

Patch Notes

Beta patch notes for week 4

v3.5.31.39527-public-beta

New shared Start-With



  • Clans can now choose between 2 start-with to share with their team, for even more combos and synergies.

Clans rotation



  • List of available clans is changing.
  • Clans available this week:
    • Hound
    • Eagle
    • Snake
    • Stoat
    • Bear
    • Stag
    • Raven
    • Boar
    • Ox
    • Owl

    Changes and Improvements




    Niflheim

    • You can no longer scout or walk on the sea
    • Revealing a portal will also reveal the other connected portal
    Others

    • All the bonus you’ve unlocked are now visible from the lobby and in-game (in the victory pop-up)
    • Military units now appear on the Bifröst minimap
    • It is now possible to switch between the Bifröst minimap and the other settings

    Bugfixes


    • Added security to avoid crash in winter caused by pathfinding issue for waves
    • Fixed lobby choice when finishing a realm
    • Fixed a crash related to Wyvern
    • Bear - Fixed getting a second Kaïja when taking the conquest bonus that make you start with it if you already summon it
    • Stag - Fixed crash when taking the third conquest bonus from the clan when having 500 fame at least
    • Stoat - Fixed Duchy being build on ally territory
    • Raven - Fixed raids not granting resources when leaving
    • Military Path - Fixed Guardian free upgrade not granted every year
    • Military Path - Fixed Guardian tower not increasing max warband count
    • Building - Fixed Silo not improving food production for Kingdom clan
    • Building - Fixed free tower upgrade allowing to upgrade a same tower 2 time without having “Great tower” lore
    • Building - Fixed based building proposed in winter bonuses
    • Nidavellir - Fixed auto attack from the Wyvern not fearing unit
    • Idavoll - Fixed Sand worm giving ressource when leaving instead of stealing them (solo player issue

    Known Issues



    • Stats - End stat game deactivated until we investigate on crashes
    • UI - Unit on mini map doesn’t have the correct size (too small)
    • Lore - Issue with lore related to lighthouse
    • Lore - “Stolen lore” allows to unlock advanced lore
    • Lore - Overcrowding doesn’t allow to build two Smithy for Kingdom clan
    • Lore - Placed a winter bonus lore on an already unlocked one will give +1 lore learned
    • Lore - “Veiled Threats” From Wolf and “Pain suppressant” from Rat doesn’t work for other clan
    • Lore - “Endless tide” from Kraken doesn’t work for other clan
    • Lore - “Spoils of Plenty” If placed on a lore already unlocked, doesn’t grant the lure
    • Building - Ghost mine can’t be asked if the player asking it doesn’t have necessary resources to build it
    • Military path - Barricade from the “Guardian” path can’t be placed in ally territory
    • Military Path - Maximum warband granted by watch tower is directly apply when taking the path
    • Kingdom - Harpoons doesn’t increase fisher production
    • Rat/Boar - Affected by happiness malus from house
    • Goat - Warchief ability doesn’t send sheep in your territory (you have to order them)
    • Lynx - Sharp eyes doesn’t work
    • Owl - No Owl’s building FX
    • Niflheim - Ship will continue to move in winter
    • Niflheim - Killing the Wyvern while unit are frozen stuck them for the rest of the game
    • Niflheim - Squirrel notification before winter is sent during winter
    • Nidavellir - Iron golem may not be completely killed
    • Nidavellir - Mine uses slot
    • Nidavellir - Shaking camera during event deactivated until we investigate on the permanent Shaking issue