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Northgard
Northgard Patch notes for Bifrost | 11/10/2024
Version
Patch notes for Bifrost | 11/10/2024
Version Date
Oct. 11, 2024
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Source
Patch Notes
Patch notes for Bifrost | 11/10/2024
v3.5.38.39885
Balancing
Vanaheim
Gullveig fight have been updated
Bugfixes
Bifröst
Fixed scouting assignation issue on the Bifröst
Fixed memory leak on Muspelheim
Fixed save difficulty
Fixed Gullveig tile being colonisable
Fixed wild boar tusks misplaced
Fixed Nomad Branch from Owl starting the fight against Gullveig
Fixed Scorched earth fearing unit on specific tile
Fixed a crash when placing a barricade
Fixed crash with the second start with of the Kraken and Stag
Fixed crash with Hounds relic
Fixed some various crashes
Fixed the golem event on Muspelheim (could hit one tile multiple time)
Conquest
Fixed clan bonus not effective at the start of a mission
Surrounded and Bifrost conquest mission not starting/crashing
UI
Fixed Midgard biome selection in custom game
Fixed crash when looking the lore tree of the Owl in the menu
Building
Fixed burning time (a new system have been implemented, timing may be a little different than before)
Fixed crash when building the Monument to the Gods
Others
Military Path -
Fixed Guardian barricade causing a crash when placed
Hound -
Fixed foes killed not letting down a carcass if no military unit were in the fight
Treasure -
Fixed UI issue for the selection of clan for skin
Cross of Vidar -
Fixed patrol stuck in mission 6
Known Issues
All servers are still unavailable for Bifrost
Chinese servers are unavailable for multiplayer
Bifröst
Muspelheim
Golem animation may flick a little
Thralls doesn’t increase forge production on the Odin’s forge
Idavoll
Sometime the Oasis tile near a Town hall have foes on it
Killing the Sand worm doesn’t trigger Boneyard
Nidavellir
Miner mine in the deposit
Scorched earth doesn’t decrease stone ore from Rockfall
Niflheim
Nomad Branches can’t use the portal
Ship will continue their animation once even after winter start (but production is correctly stopped)
No town hall on portal once colonized by a Kingdom clan
Torfin’s shadow can’t use portals
Squirrel “winter is coming” notification is also displayed during said winter
Others
Second start-with from the clan of the Dragon doesn't work as intended (no slots for thralls on allies production building)
UI
Some UI are missing for Bifrost mode
Hovering the objective UI make it fade out
Checking allies lore tree doesn’t display the correct information
Units from the Hound clan are listed as allies unit
Some text might show codes instead of actual words (Forge, Bifrost bonuses, etc)
Clan
Owl
Auto construction step for allies are not smooth with the second shared start with
Visual issue when reaching fame 500 in the lore tree
Specific root from the clan already placed doesn’t transform into “Nomad branches” when taking the second conquest bonus of the clan
Goat
Visual issue on the feast discount with the second shared start with
Halvard ability doesn’t sent automatically sheeps on your territory (you need to order them manually once used)
Snake
Conquest bonus that allows to use twice more scorched earth doesn’t works
Clan knowledge and Stolen lore may cause some lore to be unlockable without having unlocked the previous ones
Lion
Can assign Subject on lore stone (this will not produce faith)
Kraken
Can assign villagers on happiness building (this has no effect for the clan)
Lynx
Sharp eye doesn't work
Squirrel
Can make the Banquet of Valhöll (with no effect)
Bonus
Interaction between building bonus and allies construction (no slot use bonus)
No revive reduction for Lynx and Kaïja with the conquest bonus
Killing unit with fire effect will not trigger boneyard
Lore
Some lore doesn’t work for other clan than the original owner
Veiled Threats
Pain Suppressant
Endless Tide
Harpoons (Kingdoms only)
Replacing an unlocked lore in the lore tree will count for a new unlocked lore
Stolen lore can be used further time if you take a lore from a clan in your game with Clan knowledge
Overcrowding doesn’t allows Kingdom clans to build two smithy on a same tile
Carpentry mastery doesn’t decrease upgrade cost of towers
Building
Lighthouse can be build further time
Further barricade can be placed on a same border (only one is functional)
Jottun camp reward display the Wolf clan flag even if you don’t play the wolf clan
Others
Lobby -
Players can select a same building if they click on it at the same time
Multiplayer -
Reconnecting to a Bifrost game during bonus selection will not display the bonus UI
Military path -
Guardian barricade can’t be placed on ally territory
Units -
Dragonkin can be untransformed for clan other than the Dragon
Sound -
Some SFX are missing
Forge -
Non-forgeable unit visible in the forge selection
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