A new pilot has been added, and difficulty adjustments have been made, primarily in House Cat mode in the early stages of the game.
Several major bugs have also been fixed.
Additions
- Pilot: BlancγJoining Condition: Complete a quest issued by Blanc.
- Skill: Pay to Win consumes pixels in equipped modules to negate all damage. (Blanc exclusive)
Bug Fixes
- Fixed: Unable to change from Alley Cat mode to Wild Cat mode.
- π Fixed: Mine Launchers and Sensor Launchers not functioning correctly.
- π Fixed: Refusing to fight a boss causes an infinite loop.
- π Fixed: Boss defeat achievements cannot be unlocked.
- Fixed: Using premium neko-cans does not decrease the number of items you have.
- π Fixed: Overboost skill does not double the power of drives.
- π Fixed: The game will crash if you reach the ending with a pilot who has never participated in a battle.
Other Modifications
- Changed the content of Yuzuha's quest.
- π Roughly doubled the duration of Well Fed buffs.
- π Reduced the rate at which pilots' motivation decreases during battles in House Cat mode.
- π Pilots who destroy enemy CATs of normal size or larger will now have a small amount of motivation restored.
- π Increased initial supplies available in House Cat and Alley Cat modes.
- π In House Cat and Alley Cat modes, several modules are pre-analyzed, and then the initial factory level is raised.
- π When a player controls a low number of CATs, the time limit before intruders (special enemies) begin to intrude has been extended.
- π In the early stages of First Cat and House Cat modes, the combat effectiveness of intruders immediately after their intrusion is reduced, and a Marked debuff is applied to them.
- Framework updated to .NET 10.
Changes marked with π were inspired by user feedback. Thank you for your participation!