Octodad: Dadliest Catch
Octodad: Dadliest Catch 1.2.12729
Version Date
Oct. 14, 2014
Patch Notes
Update Released 1.2.12729
Octodad: Dadliest Catch, Version 1.2.12729
Shorts- Two new self-contained adventures (Dad Romance, Medical Mess).
Major- Fix for possible save wipe in 1.2.12708
- Story mode timer
- Freeplay/Shorts levels will hold a temporary checkpoint even when game is shut down.
- Multiple mice support for co-op
- Collected ties will show up in replayed levels as ghost ties.
Community Translated Languages- Italian (Thanks to Enrico)
Minor- Added UI graphic to show levels with no ties (Shark Naked).
- Hint at secret level in Freeplay menu.
- No longer track times for credit levels.
- Workshop levels are now sorted alphabetically by title.
- Ability to ignore desktop resolution when factoring max supported resolution. (OctodadConfig.xml option only)
- Optimizations / Bug Fixes
- Improved skybox rendering performance
- Reduce frame lag from objects attached to Octodad.
- Prevent invisible objects falling through the floor upon becoming visible again.
- Reduce complexity of character vision cone for detecting Octodad.
- Reduce crashes that can occur when getting Octodad unstuck from geometry.
- Reduce crashes that can occur when loading/unloading levels.
Windows- Borderless window mode now fills desktop resolution.
Mac- Fix crash when using Korean Language in Windowed mode.
- Fix for custom ties rendering upside down on Octodad.
Linux- Borderless option removed
- SDL2
- Fullscreen is now a borderless window that takes up the whole screen (does not change desktop resolution).
- Better second monitor behavior when using xinerama.
- Desktop keyboard events no longer blocked (Alt-Tab, Volume, etc., Ubuntu 14.04 or later recommended)
- Common resolutions provided in options even if monitor/xserver does not support them.
- Fix for Sony DualShock 3 analog stick.
- DualShock 3 now automatically detected and mapped.
- Fix freeze when fullscreen losing focus but never sending gain focus event.
- Fix freeze possibility by always forcing positive timestep.
- 8x and 16x antialiasing removed from settings menu (can still be set in OctodadConfig.xml if desired but 8x and 16x seem to be buggy on a lot of cards)
Editor- Ability to move Octodad to match an animated pose.
- Ability to concatenate character animations to Every*.X files with custom .X files.
- Ability to have PhysicsObject use a different PhysicsObject to glow when within grabbing range.
- Ability to toggle button status for PhysicsObjects.
- Ability to clone velocity between two objects.
- Textures will refresh in editor when reloaded from File Open dialog.
- Ability to enable physics on ParticleObjects.