Old Salt

Old Salt 0.6.0

Version
0.6.0
Version Date
Dec. 14, 2024
Links

Patch Notes

Update 0.6.0 - Public Lobbies, Single Player Mode and New Rules!

New Features



[*]New Tutorial: Multiple missions to help explain the user interface and game rules

[*]New Game Rules: Bounty Reward System

    [*]At the start of a players turn Masts can be converted into a payout. This can help boost essential action and allow for all ship attacks to be worth the pursuit.

    [*]Multiplayer: Game Lobbies can now be toggled to public and will show up when other players go to the join game screen

    [*]New Graphics: All (18) Faction Abilities have been animated


    Improvements



    [*]Game Detail window in the top right can be expanded to get more information on flag and island counts
    [*]Updated Battle Cry to new Rules
    [*]Updated Expedition to new Rules
    [*]Debris and Wreckage is now targetable
    [*]Improve Ship UI buttons and button flow
    [*]Added attack dice to all players in multiplayer games
    [*]Detect if no sails are available
    [*]Added attack dice interface to engineer's fortifications
    [*]Ships now sail around objects and not in straight lines


    Bug Fixes


    General

    • Fixed first attack breaking Attack dice interface
    • Fixed network targeting issues
    • Fixed Island Claim cost taking resource on a failed claim
    • Fixed firing after Free fire not showing target
    • Fixed Broadside calculation error
    • Fixed Stern/bow hit requirement
    • Fixed Ship UI buttons disabled after targeted ability
    • Fixed Broadside calculation failing a lack of line of sight
    • Fixed Attack pausing in multiplayer for pre-attack abilities
    • Removed Transcended ships moving through islands
    • Removed empty ability popup when player doesn't have enough gold
    Abilities

    • Added Forgotten Retreat ability cost
    • Added Cursed coin affecting hit chances
    • Added Last Stand ships add wreckage
    • Fixed Non-Eternal ship freeze
    • Fixed Eternal Gateway destination issue
    • Fixed Range Expertise Ability UI
    • Fixed Raid ability cost calculation
    • Fixed Grappling Hook not being prompted
    • Fixed Last Stand not prompting from ability damage
    • Fixed Last Stand disappearing on Overkills
    • Fixed Last Stand UI issue
    • Fixed Last Stand not appearing on multiplayer
    • Fixed Battle Cry action range 1 to 2
    • Fixed Battle Cry trigger range
    • Fixed Storm Hit Requirement not updating on the same turn it is placed
    • Fixed Tradewinds breaking gateway ability
    • Fixed Bootlegger Raid ability reducing sail twice on the same ship
    • Fixed using Grappling Hook two times in a turn doesn't spawn the ability button
    • Fixed Ranged Expertise prompt issues
    • Fixed Salvage multiple popup failure
    • Fixed Elite mitigate ability overhealing
    • Fixed Salvage ability on multiplayer
    • Removed Grappling hook's ability to pull fortifications
    • Removed Cursed coin enabled on off-turns
    • Removed Salvage enabled on off-turns
    Visuals

    • Fixed visual offset issue on ship movement animations
    • Fixed left and right click breaking camera drag
    • Hit Requirement not displayed correctly through storms
    • Fixed Last Stand aura not appearing
    • Fixed Fortify animation
    • Fixed Battle Cry breaking turn system when activated during ship firing
    • Fixed Elite Formation visual issues
    • Fixed Particle animation issue with Retreat
    • Fixed Salvage animation starting from the wrong ship
    • Fixed damage popup not appearing above storms
    AI Player

    • Fixed AI sometime sailing to the exact spot
    • Fixed AI first round taking two turns