⚓ Launch Update – Steam Deck, Linux & Controller Support!
[p]Our latest patch sets sail with major platform support upgrades, UI refinements, and a boatload of bug fixes—making
Old Salt more accessible and smoother than ever.[/p]
🎮 New Platform Support
- [p]✅ Steam Deck Verified
Old Salt now runs beautifully on Steam Deck, complete with optimized controls, input switching, and on-screen keyboard support.[/p]- [p]🐧 Linux Support
You can now play Old Salt on most modern Linux distributions. Multiplayer and controller input have been fully validated.[/p]- [p]🎮 Full Controller Support
Extensive UI/UX work has gone into ensuring a seamless controller experience:[/p]- [p]Toggle seamlessly between controller and mouse/keyboard.[/p]
- [p]Ability popups, ship commands, and menus are fully navigable via gamepad.[/p]
- [p]UI prompts dynamically reflect your input method.[/p]
✨ Improvements
- [p]Automatic input detection: switching from controller to keyboard instantly updates UI.[/p]
- [p]Ability UI navigation now accessible by controller.[/p]
- [p]Improved feedback when move actions are completed (e.g., "Cancel" button state).[/p]
- [p]Visual cues added to highlight active controller buttons.[/p]
- [p]Unified fonts for cleaner UI presentation across platforms.[/p]
- [p]added on-screen keyboard for controller[/p]
- [p]Large overhaul to AI decision making and available actions[/p]
🐛 Bug Fixes
AI Player
- [p]Fixed: AI Zealot Free Fire attacking twice[/p]
- [p]Fixed: AI Island Claim failure[/p]
- [p]Fixed: AI Actions limited from player skip[/p]
- [p]Fixed: Broadside retaliation attack requirement error[/p]
- [p]Fixed: AI sailing through occupied cells[/p]
- [p]Fixed: AI wasting a sail by firing first and still sailing towards target[/p]
Gameplay
- [p]Fixed: Barbarian Battle Cry Pathing Path[/p]
- [p]Fixed: Conflicting Retreat and Grappling logic[/p]
Controller & Input
- [p]Fixed: Controller mode could get stuck with no way to return to mouse.[/p]
- [p]Fixed: Sound sliders unresponsive to controller input.[/p]
- [p]Fixed: Ability popups could not be selected via controller.[/p]
- [p]Fixed: “Cancel” button remained active after movement completion.[/p]
- [p]Fixed: Hotkey icons missing in some menus when using a controller.[/p]
UI & Visuals
- [p]Fixed: Inconsistent fonts across screens and resolutions.[/p]
- [p]Fixed: Movement animation breaking under certain input conditions.[/p]
- [p]Fixed: Ability prompt positions incorrect under controller navigation.[/p]
- [p]Fixed: Camera drag issues after using mouse clicks.[/p]
- [p]Fixed: Island Menu popup in multiplayer[/p]
🧭 On the Horizon
[p]With controller support and platform compatibility locked in, our next updates will focus on:[/p]
- [p]Visual polish[/p]
- [p]New abilities and factions[/p]
- [p]UI enhancements[/p]
- [p]Gameplay balance tuning[/p]
[p]Thanks for sailing with us — see you on deck![/p]