One Finger Death Punch 2
One Finger Death Punch 2 Patch Notes
Patch Notes
Patch Notes
Build 0001
First release.
Build 0002
-fixed a UI bug in the options
-fixed game border for ultrawide displays
-fixed localized term 'survival baby'
-added resolution 2560 x 1440 to the options
-updated one of the audio tracks
-fixed the 'enter the pixel bonus stage' achievement
-enumerated additional controls for speed up/down in options
Build 0003
-fixed missing terms for many generic prop weapons
-added keyboard control 'o' to open options at the title screen
-resizing the screen can now make the screen fit 1.25 aspect monitors
-added the ability to look around the map
-player can now jump to any available level on the map using the mouse
-removed flashing from lightning death
-added 'brawler expert mode' to the options for more experienced players
-added 16 new achievements
-fixed a small UI bug on the map
Build 0004
-added fps lock 120 and 240 to the options
-added input R3 to open/close build notes on a gamepad
-added map progression %
-added idle animation after horse round
-fixed the 'Enter the Pixel Bonus Stage' achievement
-fixed diagonal movement on gauntlet map
-fixed bug 'not returning to blind' after a time slow moment
-fixed a rare crash involving the laser-eye death
-fixed survival tier normal 5 achievement
(this will retroactively unlock)
Build 0005
-added WASD as an option for map movement
-round icons turn grey instead of being removed on completed map levels
-fixed various skin tone bugs
-fixed map 7 percent data
-fixed a level navigation bug
Build 0006 (hotfix)
-fixed twitch/options bug
Build 0007
-several improvements to the "ball-of-death"
-fixed healing bug in gauntlet mode
Build 0008
-improved map-to-map navigation
-various skills will no longer be waisted mid-brawler fight
-fixed rare crash involving throwing weapons
-fixed rare crash involving the horse mini-game
Build 0009
-you can now use the 'enter' key to begin a level on the map
-fixed a bug where blade-storm rounds could sometimes not be completed
Build 0010
-automatic screen scaling and border rendering for various display aspects
(can be overridden in the options using the "resize screen" button)
Build 0011
-fixed a bug where you can become stuck holding a throwing weapon(s)
Build 0012
-made the keyboard map controls 'clickable' (thanks Izzy)
-fixed leaderboard heading 'survival baby'
-fixed bug; not able to page left/right when filter is set to "you"
-fixed potential crash related to throwing weapon cueing
Build 0013
-fixed bug; scoring discrepancy on results screen in survival blind modes
Build 0014
-fixed bug: screen not zooming properly in window mode with a custom resize setting
Build 0015
-added "hide blind icons" to the options
-blind icons are no longer displayed during a mini-fight (lock/unlock bars)
-made some of the sound effects more impactful and varied
Build 0016
-updated the credits
-fixed another rare crash involving the laser-eye death
Build 0017
-fixed a bug where the power sword struggle can get stuck
Build 0018
-fixed several UI bugs
Build 0019
-fixed Boss Killing achievement
-fixed a rare bug that would cause text to not render on some GPUs
Build 0020
-fixed a visual bug on the Gauntlet map
-fixed input issues with 'F**** ** **t' (secret)