We meet again, People of Earth!
Hello!
We're updating the Oozi's adventure to keep it fresh and make sure it's in a healthy state for everyone to enjoy on both Windows, Linux, and Steam Deck devices. Here are the changes we've made:
Improvements & Fixes
- Limited the engine framerate to fix cases of broken game physics (e.g. moving platforms, conveyor belts, bomb-platforms).
- Improvements to Kid difficulty (e.g. bombs/fruits don't expire and you can jump while carrying them, triggering alarms no longer closes doors)
- Boss encounters balance improvements across all the difficulty levels.
- Improved support for Proton compatibility layer (Linux & Steam Deck).
- Fixes for controller vibration function not working.
- Fixes for the Cloud Save progress being reset.
- Fixes regarding crashes & launch errors.
- Other minor fixes & improvements.
In the case that you experience any visual stuttering on higher refresh rate displays, please make sure you are playing the game in the fullscreen mode (set in main menu options).
Switch Version Available Now!
For anyone interested, we've also just ported & launched Oozi for the
Nintendo Switch, where it's titled
Super Cute Alien's Adventure. Feel free to check it out at
My Nintendo Store & watch the
new trailer:
Thank you for all the support you've given us over the past 10 years ːheart_meː