Open Mod

Open Mod 1.112

Version
1.112
Version Date
June 28, 2023
Links

Patch Notes

Open Mod v1.112 [28-Jun-23]

-added an option that allows the server hoster to allow teamkill or not in their hosted server. This only applies to non competitive servers. If competitive is selected teamkill will automatically switch to on
-fixed an issue which caused render scale to not save and load properly, and it would be by default very low, causing a blur and bad graphics
-attempted a fix for an issue where the player would sometimes not connect to the master server after loading in the shooting range. This would cause servers and lobbies to not show until the player went to the region screen to switch the region again. This issue might not be fully resolved, please report it in our Discord if you see it persisting
-added a debug text in the shooting range to show you if you are connected and to which region + the client state
-modified default Solo Search criterias to "Any" so that the you have maximum chances of finding a server
-added a note in Solo search explaining exactly this
-added a note in lobby browser explaining this too. It pops only when there are no lobbies available in the lobby browser
-added a text to notify the players that they can switch region, since it's not entirely obvious that we have multiple master servers available. It only pops if the player is in the server browser and there are no available servers.