Open Mod
Open Mod 1.123
Version Date
July 4, 2023
Patch Notes
Open Mod v1.123 [5-Jun-23]
-CRASHES SHOULD NOW BE GONE! Well if you have about 6GB Ram for the game free, the game should not crash now, under any circumstances. It turns out a HUGE amount of ram was going to Unity's OpenXR package, and Oculus's Unity package, when launching the game, and causing those crashes. This game will come to VR, we've started porting it for VR 1 month prior to the PC standalone release. We've had OpenXR package and Oculus VR package in this project, and even if they were not turned on, XR wouldnt initialize at startup and would be completely disabled, some of their scripts would still compile when loading the game for the first time, some OpenXR scripts from Unity would even error on startup. Even with Xsolla's huge JSON parsing times, now the game should be 100% stable even on systems that run it with 8gb ram. We of course cannot guarantee this will work on grandma's PC but it is now stable for less than medium end systems and crashes should be gone. There should also be no crashes when moving sliders or changing settings, after a second thought we have a suspicion that moving a slider would cause the game to crash because those sliders and basically any GUI canvas would have the VR graphics raycaster script on it, so that you could also move it with a VR controller.
-fixed a big issue which caused the thermal scopes to not render the players sometimes
-fixed an issue on player model "John" which made him look headless when looking at him through thermal scopes
-fixed a shader error in Customize menu, after removing the VR packages
-since we believe crashes are now gone, we unlocked the Quality Preset option from Settings>Graphics
-additional slight optimization work
-swapped the spawns between teams on Sandfire and slightly moved back the new terro spawns because in the old setup the terrorists would be closer to the plant sites than the military, and would be too hard to defend. For this reason we had to change the multiplayer version, which means that players who did not update the game will not see servers created in the updated version and the other way around. This had to be done to avoid chaos.
-completely revamped all insides of all sight attachments, since we had the tech but they still didn't look as we wanted them to look, now they look as real as you could get
-along with the scope revamp we added an increased and sexy weapon sway when aiming, this is not only looking and feeling pretty cool but it also highlights the realistic scope shaders we've got
-changed HAMR scope reticle with a real life one