Open Mod
Open Mod 2.013
Version Date
Dec. 4, 2023
Patch Notes
Open Mod v2.013 [4-dec-2023]
-fixed an issue where the AKM drum mag animations would not play
-fixed an issue in Heist where the cash could not be collected
-fixed an issue in Heist where the money bags would not destroy between rounds and there would be overlapping bags from the previous round lying around and confusing the player
-fixed an issue in Heist where the A and B dig points would look invisible after digging
-fixed an issue with the PvP bots which caused them to throw an error and not setup correctly sometimes
-fixed an issue with the PvP bots which caused their sprinting animation to look funny
-attempted to fix the auto fire sound issue where the fire rate of the sound didn’t match the fire rate of the weapon. Now the fire rate is 1:1 with the sound but the audio might slightly cutoff if you’re shooting a high RPM weapon for too long. This will be fixed in a future update
-reworked the full auto sounds, they are pretty much the same sounds but set up better to avoid the above mentioned issue
-replaced all explosion sounds (including flashbang explosion sound) with new ones
-fixed an issue which caused the muzzle smokes to be placed in the wrong position, and in some cases the wrong muzzle smoke VFX would play
-fixed an issue which caused the on barrel attachments to slightly move when firing a sniper rifle