Open Mod
Open Mod 2.022
Version Date
Dec. 27, 2023
Patch Notes
Open Mod v2.022 [27-dec-2023]
-made the attachments movable on rail for the AKM too. For the rest of weapons it will be done soon!
-fixed a major issue which caused the left hand to be mispositioned when the player switched weapons while they would interact with a laser or the hybrid scope
-fixed a major issue on Industrial Night map where the game would be unplayable because the timer would not start for the non master client
-fixed a major issue where the other players could hear footsteps for our player when we were leaning
-fixed an issue which made lobby menu unable to be closed when there was a network problem after creating it. Now it will close when player disconnected
-fixed an issue which caused the Purple laser to be mispositioned on the AKM
-fixed an issue on Bank map where the player could fall under the map
-fixed an issue on Bank map where there were some missing rails and player could see the skybox
-fixed an issue on Bank map where there would be an extra train door overlapping with another
-fixed an issue on Bank map where some doors would have a debug “AHHH” sound when being smashed
-fixed an issue where if the player was typing in chat and press V the hybrid scope would toggle in the background. Same for laser toggling or variable zoom scopes