Mostly internal updates to Orbit: Satellite Defense this week. For a taste of how OSD
used to play, check out the new "Unlimited" Endless Mode which lets you construct as many of each type of Satellite as you want. I no longer regard this to be the ideal way to play Orbit, but it is a unique way of playing the game, and I didn't want to crop it out entirely for those who prefer it.
v0.4.5 Release Notes:
- Updated Manual to include more details about Campaign Scoring
- Score pop-up; when an enemy is defeated, the number of points it was worth is shown
- Reclassified "Challenge Modes" as additional "Endless" Modes; "Challenges" will be added later, and will not be Endless (or random)
- Added New Endless Mode: Unlimited
- No limit on the number of Satellites which can be produced
- Shield Satellite can be built
Look forward to another update next week!
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