Orbit: Satellite Defense

Orbit: Satellite Defense 0.5

Version
0.5
Version Date
March 6, 2018
Links

Patch Notes

v0.5 MEGA UPDATE

If the last couple updates have seemed a little sparse, it's because I've been working to implement a LOT of new features into Orbit: Satellite Defense, and this week they're all ready to go live AT ONCE! Now that I've delivered on all the Early Access goals for Orbit: Satellite Defense, I can announce that the 1.0 version of the game will launch March 26th, 2018! It'll mostly be bug-fixes and polish from this point on unless I get any suggestions for what you'd like to see in the game, so get in touch! Now is your best chance to grab Orbit: Satellite Defense at it's discounted Early Access price before the 1.0 launch of the game.


v0.5 Release Notes:


  • Campaign World 5
    • 5 New Levels to Play!
    • Added Challenge Modes:
      • Nightmare: Defend HADES from an influx of Shades
      • Bombs Away: Deploy Magnetic Mines to blast foes away
      • Unstable: The planet JADE is experiencing damaging tremors
      • Added Steam Leaderboards: Accessed from Play Button
        • Campaign Score Total
        • Endless Mode Score Total
        • Challenge Mode Score Total
        • Added Asteroids:
          • Smashes through Satellites and keeps going
          • Destroys the Planet in one hit
          • Overshield: Now grows in size and bounces back all enemies it hits
          • Created Endless Mode Sub-Menu to tidy up primary Play Menu
          • Satellite Decommissioning:
            • Increased Detonation distance to 80 (from 64) for all Satellites
            • Increased Detonation distance to 96 (from 64) for the Magnetic Mine
            • Satellites in the process of being Decommissioned no longer count:
              • Toward number of available slots (which would prevent you from building a new Satellite even though you had a free slot)
              • Toward "having a Satellite" in a "limited" mode
              • Fixed:
                • Highscore Star padding
                • Loading a file with a Decommissioned Satellite
                • Upon losing a level, players will return to the appropriate menu if they wish to try again

                Look forward to another update next week!
                Vote on which Feature is added next and submit Suggestions using this Google Form
                Found a Bug? Please tell us about it using this Google Form