Othello

Othello Update! - fully on FNA, async fixes, Linux gamePad support (Win,Mac,Linux)

Version
Update! - fully on FNA, async fixes, Linux gamePad support (Win,Mac,Linux)
Version Date
May 5, 2015
Links

Patch Notes

Update! - fully on FNA, async fixes, Linux gamePad support (Win,Mac,Linux)

All three platforms are now up to date with each other again. That makes life better for everyone.

Here's what we've changed in the last few weeks:
  • This update includes an upgrade of our library from Monogame-SDL2 (sorta FNA) all the way to the latest FNA.
  • Performance improvements! (largely due to FNA upgrade… but not entirely). Depending on what part of the game you're in, it can do 10% to 20% more frames-per-second. If you're at 60 fps, then it just stops there (to not waste your CPU) but since the cap was always at 60 fps, you'll just be using less CPU!
  • Bunch of Async fixes & tweaks
  • We tweaked the BlueLine Cloud experience. Now, if you hit that "signup/connect" dialog, and you don't want to send us any of your super-secret-secret-data (ie: your email address), then you no longer have to put in a fake email… you can just hit "No Thanks" and you will get to play anyway.
  • When you realize it was a bad idea NOT to set up an email address (because it's anti-DRM that lets you access your data outside of Steam), you can add that after-the-fact.
  • We pushed back the Half-Life 3 release a few weeks to upgrade our internationalization. If you see anything wrong with the text in this release, please let us know. We looked though… it looked fine. Reeeeeally fine.
  • GamePad support works in Linux again. That's really what forced us to update to the latest FNA ;) …we've noticed some weird spots that don't work right with Gamepads (game settings, Rules dialog) so we'll be fixing those soon hopefully.