Out of Ammo: Death Drive
Out of Ammo: Death Drive 1.0.2
Version Date
Aug. 28, 2017
Patch Notes
Patch 1.0.2: The Hard Mode Update
Oh hey, it's patch time.
Some of you have said the game's a little too easy. Some of you want a little more challenge. Guess what? We went and made a Hard Mode!
If you're feeling zesty, go ahead and enable that button near the level select in the play area of the staging grounds. Hard mode makes the following changes to gameplay:
- Increased chance of special enemy spawns
- Decreased friendly survivor accuracy (Yeah, they were a little *too* good)
- Decreased amount of scrap per run
- Decreased amount of scrap refunded from a deconstructed emplacement
We've also squashed a few bugs, a big thanks to the community for making us aware of them.
- Fixed menus and icons not aligning correctly
- Arena is no longer endless when selected individually
- Weapons will no longer glow in the barricade after building it
- Fixed the Flameclaws not being resupplied with ammo when resupplying the Barricade
- Swapped position of possess and deconstruct on the Radial Emplacement UI
- Fixed height issue when teleporting inside the RV during the initial stages of the Mall
Another note: We've seen quite a few people asking about future content. Rest assured more content is being developed, and we're looking into free movement via sticks and touchpads. Here's a little peak at what to expect:
Once again, thanks for playing. We hope you enjoy Hard Mode. It's pretty Hard. :heart: