Out of Ammo

Out of Ammo 0.11.2

Version
0.11.2
Version Date
July 15, 2016
Links

Patch Notes

Hotfix 0.11.2 Released

Summary


Work continued this week with bugfixing based on the response and reports from the community. We managed to fix a large number of issues, as can be seen below - thank you for all your feedback! Work will continue next week with stabilizing and optimizing the latest build.

Known issues


  • Ping shows 9999 in server browser

General


  • NEW: Added fancy new selection effect.
  • NEW: Large CPU performance optimizations to do with number of units and projectiles in the scene.
  • NEW: Basketballs now respawn 10 seconds after being dropped
  • NEW: Increased default resolution scaling from 100 to 125
  • NEW: Added option to toggle fog on and off. May increase GPU performance for some users. AMD users experiencing issues should disable fog using this.

Bug Fixes


  • FIXED: Units not getting into defences they were placed on slopes.
  • FIXED: Selection effect is visible when possessed.
  • FIXED: High scores not being recorded, even when in private mode.
  • FIXED: Shotgun not cycling rounds when you pump while having shells left.
  • FIXED: Shotgun showing pump helper when you finish reloading, now only shows when you dry fire with shells left.
  • FIXED: Rockets not colliding with defences.
  • FIXED: Significantly reduced network traffic for pickup objects.
  • FIXED: Significantly reduced network traffic for players.
  • FIXED: Projectiles hitting holograms.
  • FIXED: Targets not syncing correctly over the network.
  • FIXED: Deployable crates sometimes not being destroyed along with their corresponding defences.
  • FIXED: Floor offset setting not working correctly.
  • FIXED: Artillery designator not getting hidden when leaving artillery mode.
  • FIXED: "Alpine" showing as "Night" in scoreboard/server browser.
  • FIXED: "Show Tooltips" setting is not properly applied when loading MenuLevel
  • FIXED: Left hand not being able to pick up anything when in left-handed mode
  • FIXED: Left hand not being able to interact with some things in the main menu when in left-handed mode.
  • FIXED: Force feedback applying to wrong hand when in left hand mode.
  • FIXED: Selection cursor not being in correct position in left-handed mode causing awkward selection of units and buildings.
  • FIXED: Units still engaging enemies while you are possessing them as a client in multiplayer games.
  • FIXED: Precision shot projectiles often despawning before they hit their target.
  • FIXED: Abilities not causing cooldown if bought by a client.
  • FIXED: Fixed grenades in left hand being dropped if you release right trigger
  • FIXED: Sangar's grenade spawn locations
  • FIXED: Deployables not being constrained on clients
  • FIXED: Correctly hid 'PrevPage' button in server list
  • FIXED: Repair particles not being destroyed sometimes
  • FIXED: Deconstruct not giving correct deployable output
  • FIXED: Medics forgetting about dead friendlies when they get possessed
  • FIXED: Assassination projectiles not lasting as long as they should