Summary
The team have been hard at work towards getting the game ready for a 1.0 release and preparing for development beyond this. This update represents a lot of work towards this and we're hopefully that many of the bugs that have been experienced are now fixed.
Known issues
- Ping shows 9999 in server browser
General
- NEW: Added 'Unassign' option to unit interaction wheel
- NEW: Server radio now remembers which option you last used
- NEW: You can now view your health on your watch when playing the Icarus mission
- NEW: New units are automatically added/removed when another player joins/leaves your multiplayer game
- NEW: Replicated weapon slide animations and some other sounds to network players
- NEW: Added weapon movement auto-smoothing to the Barret scope and Night-Vision scope
- NEW: Added 'Iron Sight' attachment to all weapons that could equip scopes
- NEW: Added new model for the UAV in 'Overwatch'
- NEW: Added throwing knives to main menu.
- NEW: Added sounds to basketball hoop and improved its collision.
Bug Fixes
- FIXED: Not being able to kill mortar teams
- FIXED: Jets not making sound in Canyon map
- FIXED: Deployables staying opaque on clients when being built
- FIXED: Deployables not following the engineers correctly on clients
- FIXED: Clients not being able to dodge bullets when possessed
- FIXED: Flares, grenades and shells falling through the world when thrown
- FIXED: Showing possessed units as available when assigning units
- FIXED: Gun sounds playing after returning a weapon to the gun rack
- FIXED: Being able to run out of ammo in the Overwatch and Icarus missions
- FIXED: Various bugs with enemy units, including not attacking the Command Point in 'Contact' and rapidly rotating between different targets
- FIXED: Engineers not shooting at targets
- FIXED: Some pickup objects snapping to your hands when they shouldn't
- FIXED: Rockets not colliding with defences and enemy units
- FIXED: Magazines being the wrong way round in your hand when spawned
- FIXED: Not being able to build on the port map
- FIXED: Clients sometimes being spawned in the wrong place on 'Contact'
- FIXED: Attachment selector UI facing the wrong direction
- FIXED: Weapon movement auto-smoothing
- FIXED: Credits screen not scrolling properly in missions
- FIXED: Projectile impacts not showing for clients
- FIXED: Weapon scopes breaking when switching to and from iron-sights
- FIXED: Sniper rifle ejecting round when you teleport/possess units
- FIXED: Visual issue on teleport mesh in main menu.
- FIXED: Various untextured objects now have textures.
Next Update
We have a new mission that is still in testing that will be released with the next major update, likely to be 1.0! We may continue to release hotfixes as we fix bugs looking towards 1.0 and then beyond.