Summary
There were a number of bugs identified shortly before release that we fixed over the weekend, and also a lot of bugs identified by the community. We have addressed as many as we can in this hotfix! Work continues this week with steam leaderboards now done. Tomorrow we might take our first look at how hard Coop MP will be!
General
- UPDATED: Adjusted smoothing on sniper to allow faster target acquisition.
Bugs
- FIXED: Reload assist indicators (green hands) were missing. These have been added back.
- FIXED: When unpossessing a unit, some players would accidentally select an ability on the radio or toggle the watch. There is now a short cooldown on using the watch or radio after exiting FPS mode. May still be an issue for some users. Continuing investigation into the cause of the issue.
- FIXED: Enemies would sometimes spawn in the base if they could not find a valid spawn location.
- FIXED: The UI would sometimes stay open when possessing a unit.
- FIXED: Sometimes the sniper would loose his weapon/not be able to fire when floor height was set below 0cm.
- FIXED: It is now easier to select items in the main menu.