Summary
Much of the past week was spent bug-fixing and refactoring, preparing for our work on Co-op multiplayer, and creating our first new game mode (outlined in next update below). We have our new weapon attachment system (we actually briefly had this enabled in a previous hotfix!). We also spent a lot of time looking at performance particularly on AMD GPUs. We don't have changes in this update, but changes that will come in the coming weeks.
Known issues
- AMD GPUs will suffer framerate issues due to render to texture (sniper scope) and atmospheric fog. We are working with AMD and hope they can update their driver to better support these features.
General
- NEW: Added weapon attachments system. Hold gun grip to bring up the attachment selector. Click gun grip once to toggle selected attachment.
- NEW: Added flares to alpine map.
Bugs
- FIXED: Fixed collision bug that caused enemies to get stuck when pathing.
Next Update
Our new designer at the studio, Aaron, has been cutting his teeth by making an awesome level for Out of Ammo. It's nearly done, so we'll be excited to have that in the next update. Virgil has been working with the programmers and our artist to make our first new game mode: You are a sniper providing overwatch for the rescue of a downed friendly helicopter. It's introducing a lot of new mechanics to the game and we'll be excited to show it in the next update!