Outback Survival

Outback Survival 0.8

Version
0.8
Version Date
March 22, 2019
Links

Patch Notes

Alpha Patch 0.8



This patch is a complete rebuild of the entire game in a new engine. There are some features lost to the old build. However this version runs way better and is a much better base to build from.

–Patch Notes–
Game now uses unreal engine.
Game now uses c++. (Allows me to add all the steam stuff like controller support in)
Game now uses third person view and first person (mix of over the shoulder and closer when aiming weapons)
Armor equipping system.
Inventory now uses item slots.
Backpack System.
Notifications system.
Modify weapons System.
Ai spawners no longer follow player. But are in set places.
In game Hud except for stats and hot bar can be moved around screen.
You can no choose borderless, full screen, Windowed mode.
Game autosaves every 5 minutes, Leaving the main menu auto loads last save.
Object snapping added to make the game easier to play.
Changing resolution works properly now.
Game now uses 64 bit for faster smoother gameplay.
Buttons Added to main menu that will take you to Wafflesoft's; Trello, twitter and Facebook.
Player Kill zones added to the edges of the map and under the map. (If you fall through the map you will simply die and respawn)
Drop loot system (So that you can return to your body and get your stuff back)
Crafting is now done in multiple ways;
Hammer Upgrades or destroy Building
Blueprint allow building crafting
Craft bench required for some items
Cooking system added
Furnace system added
Opening Inventory exposes Crafting that doesn't require the other methods.
Craft wait time and que system added.
Enemies now use hitboxes and will assign damage based on where they were hit.
Enemies will now agro by sight check on the player and warn nearby enemies within range.
Lighting and shadows are now Dynamic and will adjust to sun position.