Hello beautiful people.
Outback has been updated to version 1.6.5. The main menu and the entire map for the main game have been rebuilt. The new map uses a 1 to 1 scaled representation of the Cockle Creek Tasmania area. With 7km * 7km of playable map being released for this update. Also the lighting, foliage and water systems have been rebuilt.
Old save files will not work with this new build version.
I hope you all enjoy the new build. Lets jump in to the patch notes.
—Patch Notes—- Engine version updated to Unreal Engine 5.4.
- Remade the main menu.
- Remade the main map (1 to 1 scale for Cockle Creek area. 7 km * 7 km of the 30 km * 30 km is playable).
- Loading screens added.
- Remade the lighting systems.
- Remade Day / Night and calendar systems.
- Remade the foliage spawning tools.
- Replaced majority of the foliage and all of the rocks. (Majority of the foliage used is native flora now)
- Remade the weather system.
- Remade the distance fog.
- New water systems added.
- Remade the sky.
- Remade the clouds.
- Remade the post effects.
- Removed houses temporarily.
- Removed traders temporarily.
- Remade Npc idle animation.
- Remade Boar textures and animations.
- Remade the Waypoint marker.
- Fixed a broken Kangaroo animation.
- Remade textures and meshes for ground animals.
- Remade the campfire model.
- 4 new settings added to the quality settings menu.
- Fixed the gamma setting.
- Changed the default GUI colour.
- Item descriptions for beds changed.
- Remade the advance time feature.
- Crocodiles removed.
- Removed resource destruction animations.