Outback Survival
Outback Survival GUI REBUILD PATCH
Version
GUI REBUILD PATCH
Version Date
Feb. 1, 2019
Patch Notes
GUI REBUILD PATCH
ALPHA PATCH 0.6 is now live
This patch redesigned nearly the entire game.
—-Changes made—-
—-GUI—
The game now uses a system that displays item Icons.
Icons are interactable and can be moved around each of the panels. (re-organize bags, place items into the crafting panels for use, placing items into storage crates and trashing)
To move an icon, click on it once and then click the new location.
To transfer to a new panel. Click once then move mouse over to the new panel (A second click isn't needed)
All items do a resolution change check and replace items into panels on a resolution change.
Hotbar also does not require a second click and will add items by mouse over.
HUD has been changed and adjust. There are no more status bars. The HUD also uses an Icon system.
Hud Icons; Heart = Health, Bolt = Stamina, Drumstick = Hunger, Bottle = Thirst, Brain = Experience, Bag = Carry Weight.
Game loading text has been mad much larger.
Collect water text made larger.
New on-screen text added for when you level up (telling you to spend skill points)
–CRAFTING / ITEM USE–
All items need to be in your hotbar to be used now.
To craft you now need to place materials into the crafting panels.
There is now a personal craft tab and a workbench crafting tab. Most items need you to first make a workbench.
–SOUNDS–
Fixed menu music bugs
Added button sounds to crafting panels.
Fixed Ambient sound bugs
–MOVEMENT–
Add in button modifier to allow reverse rotation on all the rotation buttons.
–ENEMIES–
Human enemies temporarily replaced with Mutants / Zombies.
The addition of Mutant / Zombie like enemies makes the game more challenging and added some stability)
–STABILITY–
The reason for the size of the patch is because I had to rebuild the entire game including a new exe to help add stability.