Outcast 2 - A New Beginning

Outcast 2 - A New Beginning Outcast - A New Beginning Patch 2024/06/04

Version
Outcast - A New Beginning Patch 2024/06/04
Version Date
June 4, 2024
Links

Patch Notes

Outcast - A New Beginning Patch 2024/06/04

New and updated Features



[*]Added new Quality Mode (40 FPS) on consoles (requires a 120Hz monitor and the output of the console set to 120 Hz)
[*]Improved performance and stability on Steam Deck
[*]Updated the "Hide HUD" feature:
  • When Hide HUD option is enabled, damage numbers, enemy health bar and enemy names are hidden
  • During combat, crosshair, "Quick use items" and "Weapons ammo" are still shown, also with Hide HUD enabled
  • When Hide HUD option is enabled, several other UI elements are now hidden during various gameplay segments (Orym trail plants, glide for seed plant, items on the ground)
[*]Improved support for Super Wide monitors (32:9) by fixing various scaling issues
[*]Implemented reverse Camera Up/Down in Tower of Reality


Player-reported bugs fixed


  • Fixed a bug that disabled music after the start of a cutscene
  • Fixed a massive frame drop in the center of Emea once the Galenta has hatched
  • Fixed missing audio on the first line of a cutscene
  • Fixed issues with pick up items not working
  • Fixed frame drop in the pause menu
  • Fixed missing audio in the WFA cutscene when Jack reports to the Earth Command
  • Fixed issue with Jack Boerum fight triggering
  • Fixed Lehaz comlinks triggering during the Nôm-Nôm races
  • Fixed various bugs on Gork Eruption
  • Fixed issues with AI ending in T-Pose after loading a save
  • Fixed issue with the Fae Fruits Quest in Bidaa remaining unfinished if you find Mirko before talking to Marzo
  • Fixed Galenta's growing Quest trigger
  • Fixed various localization issues (as-recs, voiceovers, context and logic issues)
  • Fixed various flying assets

Additional bugfixes and optimization


  • Fixed black background when coming back to main menu
  • Fixed an issue that made the Fae fruits transparents
  • Fixed various collision issues in the game
  • Fixed AI teleporting and T-Pose in Outposts
  • Fixed low FPS when the game is played in Arabic
  • Fixed a bug involving Scoot not moving
  • Fixed various physics bugs
  • Various Optimization and fixes on several stalls happening in-game