Thank you for visiting us again!
Today's update adjusts the cards as we announced on February 16th!
(The release note is here:
https://steamcommunity.com/games/919370/announcements/detail/3477246104727961266)
Have fun with those adjusted 7 cards!
Card Adjustment
★ Barrier Generator(Nerfed)
This card is the most popular card in Overdungeon except Legendary cards. It also has the 3rd highest win rate as well.
The cards granting you strong effects every turn should have some sort of shortcomings.
Overload is increased by 1.
★ Bolt from the Blue(Nerfed)
This card is the 2nd most popular card in Overdungeon.
Attack Deck is simply strong right now, so we consider nerfing the cards which give you INT.
The effect of the upgraded card is changed to ""Deal 66 damage. Gain 6 INT"".
★ Magic Barrier(Nerfed)
This card is the most popular one amongst Common cards!
As we introduced the nerf plan on INT cards, this card no longer grants you INT in the future.
★ Overdose(Nerfed)
Honestly, this card is not so popular now. But the win rate is the highest in
the game!
Not every player uses this card though, the game could be pretty easy with the proper use of Overdose.
Overload is increased by 1.
★ Speed Gear(Nerfed)
Along with Overdose, the win rate is second highest in Overdungeon!
This card requires you to have only 1 Building when you play now.
You're now required to have 1 more building to cast Speed Gear.
★ Sugar Trap
We know this card is obviously strong against Animals, but the requirement has been too severe.
You're now required to have only 3 buildings to set this trap.
★ Angry Sheep
This card has been unpopular and has not been an effective pick for a while. We reworked on Angry Sheep, so enjoy Berserker Soul-ish card now!
• Summon 3 Sheep
• If the top card of your draw pile is Angry Sheep / Animal, play it.
• Add a copy of this card to your discard pile.
Effects Improvement
★ The visual effects of Enemy leaders' Buff spell are improved.
That's all for today!
We are planning to release 4 more reworked cards in the near future!
■ Rework Plan ■
★ Seed of Fire
As you know, we're working on this card to balance it. It'll be updated soon.
• New card type called Phantom will be released. Phantom cards disappear once you use them.
• The cards you'll receive by the effect of Seed of Fire will be Seed of Fire • Phantom.
• The rarity of Seed of Fire will be increased by 2 grades.
We'll add Phantom to stop the overpowered synergy with Exhaust. When it comes to a game balance, Seed of Fire is too strong with INT, therefore we honestly planned to remove Attack from this card. Combination of Seed of Fire and INT is so exciting. we believe this card truly deserves Golden Frame… doesn't it? It'll decrease the chance to get Seed of Fire for sure, but when you find it, you must be happy.
★ A wild Alpaca appeared!
This card will upgrade itself before it takes effect! We should have a herd of Alpaca when you play it!
★ Chicken Egg
This card will be Animal version of Seed of Fire.
★ Think Twice
This card will be effective by itself, however, the rarity of this card will be higher.
We've been keeping this card as the common card which draws 2 cards, but doesn't have Exhaust since we released this card.
The concept of this card is not achievable. We confirmed. Sorry for bothering you!
■ Introduction of current development ■
★ New character!
★ Season Dungeon Levels!
★ Easy mode of Deep Forest Dungeon!
Over!
[Trasnlated by Hawkward]