Happy New Year Survivors!
We hope that you had a great holiday break and enjoyed Episode 2 'On the Run'!
The team is currently getting back together, and we're ready to bring you even better content in 2019! In today's patch, you will find some fixes for issues that you have been requesting. Those were cherry-picked after reading through your comments.
As usual, please keep sending us bug reports to help us focus on the biggest issues.
Patch Size 132.6 MBAchievements and Trading Cards
- Fixed an issue in which some achievements (Overkilling it, Gear Up, and Resourceful) would not correctly track achievement progress
Gameplay & Others
- Fixed an issue where client players would not be able to successfully melee attack walkers in one section of 'Join or Die'
- Fixed an issue causing a sequence glitch due to a vaulting prompt in 'Join or Die'
- Fixed an issue in which the Camp supply rewards at the end of a successful mission were not properly calculated when upkeep was also deducted
Keeping you posted on the next Episode soon!
/OVERKILL_Saul