Paint the Town Red

Paint the Town Red 0.11.7

Version
0.11.7
Version Date
June 30, 2020
Links

Patch Notes

Endless Arena mode - Version 0.11.7

Update Info



In this update we've add the Endless mode for the Arena. Rather than facing a series of fights like in the regular Arena Challenges, the Endless mode will continually add in more enemies for you to fight, and weapons for you to fight with until you die. Your goal is to survive as long as you can, but the timer will slow down if you aren't actively killing enemies so you'll need to engage to beat your top score.



More powerful weapons are available for purchase if you manage to make enough gold from kills, as well as health and other powerups. This is a challenging mode that will test your combat abilities, but we will be making some tweaks and improvements to this mode over time so the difficulty will change slightly going forward.

You can access the Endless Arena from the new mode option in the Arena menu. The Endless Arena is not available in multiplayer.

Since releasing the Beneath multiplayer in version 0.11.0, we've been more closely monitoring issues and adding new ways for players to easily log crashes and general bugs which has been very beneficial. So far we've fixed dozens of common and rare bugs causing issues from the very minor to crashes and freezes. We'll be continuing to monitor bug reports and crash logs and will resolve the remaining issues as quickly as possible.

Changelist



Version 0.11.7
  • Added the Endless Arena mode
  • Improved colour grading on Beneath levels
  • Fixed Smite not working on some Beneath enemies at range
  • Fixed incorrect scale on shelves prop in the Level Editor
  • Fixed bug when exploding some enemies with very high voxel counts

Version 0.11.6
  • Fixed being able to attempt attack while charging a throw causing some weapon issues
  • Fixed some bugs causing the Trickster boss to be unbeatable after using certain powers on him
  • Added additional error handling around Necromancer boss shield state
  • Fixed bug with clients not properly recognising when another client disconnects in multiplayer
  • Fixed some asset streaming bugs in the Ruins
  • Fixed miscellaneous errors and exceptions

Version 0.11.5
  • Added Charger, Leaper, Teleporter, The Deceiver, Statue, The Golem, Giant Mage, The Beast, Interceptor, Bore Worm, The Centurion, Minion, The Pyro, Floating Head, Crystal Entity, Observer and Hydra to the Level Editor
  • Fixed extra low frame rates on The Islands when a client in multiplayer
  • Fixed guns breaking and being recreated incorrectly in multiplayer
  • Fixed Floating Heads popping up when first approached
  • Fixed bug preventing Smite firing in some situations
  • Fixed bug causing missing collision on enemies in some situations
  • Fixed guns visually breaking on clients when changing to melee versions

Version 0.11.4
  • Added an in-game Bug Reporting menu to easily send us a screenshot, info and game log
  • Added the ability to send a Crash Report from the main menu that will send us the previous session log
  • Fixed a bug with voxel mesh generation in some cases leading to missing triangles and errors on enemies
  • Fixed bug with Minions being sometimes inaccessible in the the Necromancer boss fight
  • Fixed some enemy target selection bugs in multiplayer
  • Fixed Level Editor logic not being able to play built-in music properly
  • Fixed various minor issues

Version 0.11.3
  • Fixed missing sound effects when other players punch or get hit by non weapon attacks
  • Fixed a number of potential error cases in multiplayer

Version 0.11.2
  • Fixed bug allowing early access to Fire & Blood in Beneath
  • Fixed various miscellaneous errors potentially affecting network packet processing

Version 0.11.1
  • Fixed some potential freezes and sync errors in multiplayer