Paint Warfare

Paint Warfare 0.9.0

Version
0.9.0
Version Date
Sept. 28, 2021
Links

Patch Notes

Paint Warfare is Back with a Huge New Update! (0.9.0_b1 Released)

The new update brings crazy amounts of new content, unlockables (like tags, weapons and even more achievements) and some more polish/bugfixes based on your feedback.

After a lil bit of closed testing, Paint Warfare is back, and there's even more planned for the future of the game!


New Dragon Valley Map:


A new, well requested Japanese inspired map is here! The new map is a bit smaller than Dunes or Blizzard but offers really interesting combat with dash spots that launch you across the map, a tunnel and a lake that makes you completely invulnerable to fire from above.




I've also polished up the existing maps to be on par with the brand new map, adding a few more secret hidden easter eggs ;)

Unlockables!


Something I've felt was missing from the rework compared to the legacy version of Paint Warfare was a real form of progression ingame.
So in 0.9.0 I've brought 2 new forms of progression to complement each other, being (a) the rank/account levelling system and (b) a new ingame currency —that you get from ranking up.

What can I unlock?

  • more guns
  • coloured nametags
  • new characters + abilities (coming next update!)


^^ the new profile tab with ranks and coloured tags!

And obviously just for fun I've added a few more Steam achievements for you guys to try and unlock :O

Banana Gun ;)


There's now a revolver in the game! Inspired by the dev himself, it 2 shots any enemy, shoots relatively fast and is something in between the sniper and frenzy.

Here it is in action!



Polish/Bugfixes:


There's been wayyy more polish and smaller changes than I can (realistically) list here so here's a quick rundown of a few more notable changes

  • Gamemodes can no longer repeat and last 60s instead of just 45, you can now also swap gamemodes by typing /gm in chat!
  • Fixed bugs that caused props in the map to glitch or disappear, other people's movement is now much smoother
  • Damage and points summary in the respawn screen
  • Definitely no new easter eggs at all ;)

Anyways, thanks heaps for reading through and thank you so much for the feedback and support recently. If you fancy what I do here, check out our official discord community! B:)

Laters,
banana.