Paint Warfare 1.7.1 was a 2 part update fixing critical issues and bugs found in 1.7.0.
Changes;
- New unique music for the Blizzard, Archipelago and Factory
- Changes to the way music is played when loading a map
- Updated menu music
- Ping counters in the menu now display 'connecting' when a connection is not yet established
- Added rocket jumping
- Definitely no new easter eggs
Fixes:
- Fixed missing textures found in the player model in the plane
- Fixed a bug that prevented the plane from shooting
- Respawn fixes in the LMS mode
- Fixed a bug that prevented vehicles from being destroyed
- Fixed kill-feed syncing issues
- Fixed healing and auto-heling
Balancing:
- Reduced bazooka damage to a maximum of 100hp, depending on the distance from the explosion
- Reduced the ammo for the bazooka from 6 to 5
- The med-kit cooldown has been reduced from 5 seconds to 3
- The med-kit is now infinite and heals 20hp per use
- Bumped up grenade count; depending on which type of grenade you have equipped, you now have 2-5 bonus grenades
- Increased M240B damage to 14hp / hit
- Reduced the force of grenades when grenade jumping