P.A.M.E.L.A.
P.A.M.E.L.A. Dev Blog #87: October Update
Version
Dev Blog #87: October Update
Version Date
Oct. 12, 2018
Patch Notes
Dev Blog #87: October Update
That’s a pretty lame title isn’t it? …Is this thing on? …Oh …
Hey Everyone!
It’s been a while since we talked. I wanted to touch base with you and let you know what’s been going on recently.
Firstly, as some of you have probably noticed, our development roadmap is a little off. We had originally planned to have both the systems and Geist update out by around now with the Story Update coming later this year. That was… optimistic so I wanted to give an update on that:
The systems update is still trickling in. There are a couple of things we need Unity’s help in finalizing, but we’re getting there!
Then we have the Geist update. It’s going to add some new NPC’s and open up the area in western Oasis for exploration. It’s a pretty big addition and one I’m really looking forward to for reasons I don’t want to spoil just yet… We are aiming to have this for you some time in December.
Starting in 2019 we will be going all-in on the Story Update, major bug hunting, and localization as we move towards Pamela’s full release (more on all these things once we have something concrete to share)!
Ok, housekeeping over. What have we been up to recently?
Aside from our standard bug fixing we have been working on a few new things for the next patch:
We have rediscovered a number of extra NPC skins which have been added to the existing NPC randomization options.
NPC death animations have been removed and have been replaced with ragdoll physics when they die. NPCs will no longer be able to back through walls or plank at odd angles/places when they die. It is also incredibly satisfying to score a head shot with the Javelin or crank up the force on the Warden’s Fist.
—>>> I’m just going to leave this extra line here in the hopes that one of my coworkers will replace it with a .gif of sweet, sweet ragdoll physics.
Turrets can and will target Stalkers once they are visible and within range(!)
These things (ragdolls in particular) need a little bit longer to cook before they are ready but expect them sometime around the 23rd/24th.
Ok, that’s it for me. Have a good weekend everyone (no pressure), and thanks for stopping by!