PAMP! Hello there!
There has been lots of new things and fixes this week.
- PAMP RESISTANCE HQ -
This will be the main base where you'll receive missions and story segments. It's in VERY early stages at the moment.
The Perk Terminal and Loadout Terminal in the base have replaced the main menu screens.
Chat to the friendly mission giver (they don't have an awful lot to say right now, but eventually will be more important)
- PUZZLES -
These puzzles should pop up quite rarely. They're also in a very early state and will see plenty of improvement in the future.
- FUEL CELLS -
You'll find these scattered around most levels, pick one up and place it in a generator to refill the power for that floor. (Or make it explode to stun nearby enemies)
- OTHER THINGS -
- - New perks from the vending machines.
- - Enemies can now be stunned. Nice!
- - The Hell Boss should now be fixed and a little less impossible.
- - Time until PAMP Gas is activated has been made longer.
- - Audio bugs should now be fixed.
- - PAMP Guardians now slowly regenerate health.
- - Wooden crates shouldn't drop 2 of everything anymore.
- - Enemies all now have slightly longer range.
- - Some enemies try to run away when on low health.
- - A lot more underground vent sections added to most rooms.
- - Enemies should not get stuck in vents anymore.