Pampas & Selene: The Maze of Demons
Pampas & Selene: The Maze of Demons 1.05
Version Date
June 12, 2024
Patch Notes
Pampas & Selene: Patch 1.05
Pampas & Selene: Patch 1.05
Hello! Thank you for your feedback. Enjoy a tasty update with less bugs! That's it!Gameplay Changes- Added "coyote time" when jumping at edges to reduce unintentional falls.
- Summoning a demon flashes less to help players with photosensativity
- Improved duration bars for multiple abilities
- Drain life soul is now a duration buff
- Increased ooze soul spawn rate
- Wizards in a certain room are less annoying
- Added new sprite to some immovable shredders
- Balanced Drakos fire attack
- Adjusted visuals to the top of some ladders
- Orb minimap preview polished more
- Skorpios no longer has an identity crisus
- Moved a levitator spike ball because it was really annoying. That jerk.
- Lava buckets no longer silence water fills
- Arachne didn't skip leg day
- When speedrun mode is enabled, soul progress persists between loads
- When speedrun mode is enabled, inputs can be buffered for shops to save fingers
Bug Fixes- BUG: Fixed an issue where Nephelle would stop audio and crash.
- BUG: One frog is calmer
- BUG: Wall traps more trappy
- BUG: Portal spell no longer puts you 1 foot under
- BUG: Fixed an issue where Pyros was leaving some floor unburned
- BUG: Sleeping sheep now wake up
- BUG: Hardcore mode is now "One-hit, one kill". Fixed issues where you didn't die.
- BUG: A starting ladder is now more friendly
- BUG: An invisible platform is more shy, as it should be.
- BUG: Fixed an odd interaction with the final boss if you didn't have Ares' sword
- DIALOG: Added text to explain MSX Manual
- DIALOG: Updated Athena's hint about shredders
- LOCAL: Fixed an issue where 2 controllers couldn't play on a Steamdeck
- LOCAL: Fixed an issue where button maps were inaccurate
- ONLINE: Fixed sync issue with bomb souls