As we want to better inform our community about the progress of the beta, changelog will also be published here!
For these updates (0.0.21 & 0.0.22), we really focused on community feedback and fixing reported issues! We also introduced item previews!
0.0.21 (May 28, 2021)
- It's now possible to place "points" in the item editor. Well, one point actually for now, to position/rotate your item for when a player holds it. We will very soon add more points to wear items as hats & backpacks.
- Other item editor improvements, like the visual feedback to indicate what cube the camera is looking at when moving the shape.
- Bug/crash fixes
Developers:
- Use Player:SwingRight() and Player:SwingLeft() while holding an item to swing it.
- It's now clear that you can't declare Labels & Buttons before OnStart (both constructors are nil before that)
0.0.22 (June 8, 2021)
- Leaving a game leads back to previous menu
- Item names are always lower-case
- Item Editor fixes and improvements
- Bug fixes
Developers:
- Camera functions should be called with `:` instead of `.`
- `Player:Spawn()` is deprecated, use `Map:AddChild(Player)` instead
You can now set how avatars hold the items (position, rotation). Our next step is to do the same to equip items as hats and backpacks!