Particubes

Particubes 0.0.31

Version
0.0.31
Version Date
Sept. 30, 2021
Links

Patch Notes

🔧Update 0.0.31

Here’s a changelog covering recent updates of Particubes✨

0.0.31 (Sept 30, 2021)

  • Games are now refered as Worlds
  • Adaptable FOV (without this, it felt like camera distance was changing when rotating device)
  • Various fixes and optimizations
  • Items can be duplicated

Developers:
  • When object is a direct child of Map, object.Position and object.LocalPosition are not the same anymore. We had to get rid of an old hack for consistency, but it means some scripts will need to be updated.
  • Added Object.OnCollision (function callback)
  • Added Object.CollisionGroups & Object.CollidesWithGroups
  • Collision groups can be used as filters when casting Rays
  • Rays can filter out specific Objects.
  • Ray filters can be used by Camera:CastRay, Player:CastRay & PointerEvent:CastRay
  • Added Dev.DisplayBoxes & Dev.DisplayColliders
  • Added Object:GetParent()