- [p]In-bus mirror now available at each graphics quality level (lowest settings turn off reflections before)[/p]
- [p]Added texture size limit to settings menu[/p]
[p][/p][p][/p][p]Texture size limit can be useful when GPU and CPU is powerful enough, but VRAM + RAM limits performance with frequent 1% or 0.1% fps drop down while loading and unloading textures[/p]