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https://clan.akamai.steamstatic.com/images/45229700/ff319881ff127c7b69cde9ff48a1bc6aef111b2f.pngHello, Knights![/p][p][/p][p]Based on your feedback about Bot (AI) companions, we've added new control levels for bot intelligence, allowing you to fine-tune their behavior. Enjoy a smoother and more tailored adventure![/p][p][/p][p]We've also added new Traits and fixed several issues that were disrupting gameplay, improving overall stability.[/p][p][/p]
\[Thank You for Bug Reports]
[p]A huge thank you to everyone who reported issues through Discord and the community, including the "boss appearing in the lobby" bug.[/p][p]Thanks to your feedback, Pebble Knights keeps getting stronger every day.[/p][p][/p][p]Full details below.[/p][p][/p]
\[System & Bot AI Improvements]
- [p]Bot Intelligence Levels[/p]
- [p]Bots can now be set to 3 different levels in the lobby instead of simple ON/OFF.[/p]
- [p]Level 1: Focuses on kingdom growth, combat, and reviving players → Does not interact with weapons or Traits, acting as a reliable supporter.[/p]
- [p]Level 2: Actively supports player growth → Uses and consumes items thrown by players.[/p]
- [p]Bot settings are now saved and will persist after reconnecting.[/p]
- [p]Gameplay Stability Improvements[/p]
- [p]Fixed an issue where players could not transition to the tutorial in single-player.[/p]
- [p]Fixed an issue where the "Wall Maria" mechanic could cause infinite revives.[/p]
\[New Traits & Balance Changes]
- [p]2 New Traits[/p]
- [p]Sticky (Tier 1): When taking damage, spreads honey that slows nearby enemies and increases max HP.[/p]
- [p]Greed Kick (Dark): Kicking a teammate causes their Trait to pop out. (Ascend Requirement: Kick teammates 10 times)[/p]
- [p]1 New Item[/p]
- [p]Rainbow Poop: Eating it causes all Traits to be expelled![/p]
- [p]Combat & Event Balance[/p]
- [p]Rebound Rework: Now reflects projectiles and has improved return visuals for better impact.[/p]
- [p]Demon Debuff Adjustment: Certain overly punishing debuffs (e.g., Bomb Party, Demonic Flirting) no longer appear in solo/duo play.[/p]
- [p]Roulette Improvement: Reduced the chance of consecutive Demon debuffs to prevent repeated unfair outcomes.[/p]
- [p]Boss Penidice Adjustment: Shorter time to check the correct dice. Starts with fewer dice presented.[/p]
\[Bug Fixes]
- [p]Fixed an issue where bosses would occasionally follow players into the lobby. The lobby is now safe![/p]
\[Dev Notes]
[p]We are currently focusing on developing the highly requested "Continue" feature.[/p][p]Due to system complexity, this may take some time, so updates may not follow the usual "daily update" schedule for a while. We're doing our best to ensure your adventure does not get interrupted.[/p][p][/p][p]We'll keep working hard to make Pebble Knights even more fun.[/p][p]Thank you for your continued support and feedback![/p][p][/p][p]Sincerely,[/p][p]The Pebble Knights Team[/p][p][/p]
Join our Discord for more updates and discussions!
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https://discord.gg/jdbnJt9vpy[/p][p][/p]