Pebble Knights

Pebble Knights 0.38.3

Version
0.38.3
Version Date
March 20, 2026
Links

Patch Notes

Pebble Knights Demo Patch Notes - Update 0.38.3

[p][/p][p]Hello, Pebble Knights![/p][p][/p][p]In this update, we significantly improved AI companion awareness so your adventures feel more reliable even when playing solo.[/p][p]We also refined traits that were rarely used to make them more useful, while adjusting some others to improve their performance and overall utility.[/p][p][/p][p]We would also like to sincerely thank all the knights who sent us valuable bug reports through the community.[/p][p]Thanks to your detailed reports, especially regarding network and AI-related issues, we were able to make the game even more stable and comfortable to play.[/p][p][/p][p]Your feedback makes Pebble Knights stronger.[/p][p]Please check the details below.[/p][p][/p]

\[System Additions & Improvements]

  • [p]AI (Bot) Convenience and Intelligence Improvements[/p]
    • [p]Added a Bot Status Marker "Antenna": [/p]
      • [p]A "Antenna" marker has been added above AI players' heads. You can now identify AI players more easily, and quickly check their current status through color changes.[/p]
      • [p]Improved Ping Interaction[/p]
        • [p]When a knight places a ping, AI will now recognize it and immediately react by changing its behavior.[/p]
        • [p]Fixed Hit Detection[/p]
          • [p]Fixed a remaining issue where attacks would occasionally fail to hit enemies.[/p]
          • [p]Trait Orb Rework[/p]
            • [p]Visual Tier Differentiation[/p]
              • [p]Trait Orbs now appear with different sizes and visuals based on their tier, making reward value easier to recognize at a glance.[/p]
              • [p]Improved Acquisition Experience[/p]
                • [p]In response to feedback that Legendary Traits were too difficult to obtain, higher-tier traits now have a better chance to appear through various sources.[/p]
                • [p]Expanded Drop Sources[/p]
                  • [p]Trait Orbs can now also drop from defeated bosses and elite enemy corpses at a certain chance.[/p]
                  • [p]Improved Visibility[/p]
                    • [p]Trait Orbs spat out after eating poop will now appear with their icon already revealed.[/p]
                    [p][/p]

                    \[Balance Adjustments]

                    • [p]Legendary Trait Improvements[/p]
                      • [p]BingBing Knights[/p]
                        • [p]Other melee weapon traits can now also trigger through the BingBing Knights trait, improving synergy.[/p]
                        • [p]Death Black Hole[/p]
                          • [p]Its trigger condition has been changed to "when defeating an enemy," while the Black Hole itself has been significantly buffed.[/p]
                          • [p]Archdemon Lucifer[/p]
                            • [p]During demon transformation, it now engraves a magic circle on the ground and unleashes powerful attacks on enemies within range.[/p]
                            • [p]King Traits and Normal Trait Adjustments[/p]
                              • [p]King's Blessing[/p]
                                • [p]Its duration has been increased, but the effect can no longer stack.[/p]
                                • [p]Yoink![/p]
                                  • [p]Its item pool has been improved, and the icon has been changed so weapon acquisition is easier to recognize.[/p]
                                  • [p]Dictatorship[/p]
                                    • [p]Max HP increase has been buffed. (8 → 10)[/p]
                                    • [p]Salvation[/p]
                                      • [p]Changed from fixed-value healing to Max HP-based healing, greatly improving its effectiveness.[/p]
                                      • [p]Welcomer (formerly Soul Feast)[/p]
                                        • [p]Instead of restoring HP when consuming a grave, it now drops 3 potions, allowing for more strategic use.[/p]
                                        • [p]Great Fortune[/p]
                                          • [p]Visual feedback on activation has been enhanced.[/p]
                                          • [p]Merchant and Vending Machine Improvements[/p]
                                            • [p]Merchant[/p]
                                              • [p]Item prices have been lowered, and the Merchant's movement range has been limited for easier access.[/p]
                                              • [p]Vending Machine[/p]
                                                • [p]Reworked to dispense items by inserting ore. [/p]
                                                • [p]Its item pool has been improved, and both the output range and buff duration have been increased.[/p]

                                                \[Bug Fixes & Miscellaneous]

                                                • [p]Network UI Fix[/p]
                                                  • [p]Fixed a bug where the Wi-Fi icon would occasionally appear even when the network status was normal.[/p]
                                                  • [p]Stability Improvements[/p]
                                                    • [p]Fixed several cases where the game would close unexpectedly.[/p]
                                                    [p][/p][p][/p][p]We will continue doing our best to make Pebble Knights even more fun.[/p][p]We appreciate your continued support and feedback![/p][p][/p][p]Thank you,[/p][p] - The Pebble Knights Team[/p][p][/p]

                                                    For more news and discussions,

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                                                    [p]https://discord.gg/jdbnJt9vpy[/p][p][/p][p][/p][p][/p][p] [/p][p][/p]