People Playground

People Playground 1.2.6

Version
1.2.6
Version Date
Nov. 17, 2019
Links

Patch Notes

v1.2.6


[1.2.6] - November 17 2019

Added

  • Lagbox
  • Cathode lights
  • Laser sentry turret
  • Limb status view
  • Limb crush sensitivity setting
  • F1 opens control screen
  • Added an option for detectors to only trigger on detection, instead of triggering on undetection as well
  • Limb status (toggle with S by default)
  • Detailed inspection of limbs (right click a limb, select Inspect)
    • Attempts to combine all information of selected limbs (from different people as well) and display useful information regarding all of them.
    • Some more ambience

    Changed

    • Tank fire sound
    • Humans don't paint the floor with blood when they're drained
    • Firearm damage is now affected by distance
    • Firearms are more powerful at point blank range
    • Increased global bullet speed
    • Halved firearm impact force
    • Decreased bullet speed and damage of the M1
    • Clamped impact particle sizes
    • Slight blue tint
    • Increased health of certain limbs

    Fixed

    • Major firearm ballistics model bugs (especially exit wounds registration)
    • Minor crushed limb bugs
    • Dismembered limbs reacting to fire
    • Damaged androids not sparking anymore after 1.2.2
    • A few spelling errors
    • Scherbenwerfer launching point
    • Zombie issues
    • Fixed a bug to do with deleting an object while having the context menu open
    • Fixed an activation propagation problem

    Removed

    • UI scale setting (it now resets to 100%)