People Playground

People Playground 1.20

Version
1.20
Version Date
July 28, 2021
Links

Patch Notes

1.20 preview





Preview 1.20 is now live on the preview branch.
Please report any bugs here and follow the instructions carefully.

This is a preview branch. Do not play on this version of the game unless you are accepting of potential bugs, lag, and possibly permanently corrupting your save data.



I am no longer gone. I was taking a break as suggested. It was cool and all but I didn't sit around doing nothing. I've made good progress on the proper documentation for the game. Thanks for waiting.

1.20 - July ?? 2021



Added



  • Lava map
  • Lava pool to Hybrid
  • Buttons have a double trigger mode
  • Underwater objects may transfer charge to other near underwater objects
  • Tempered glass pane
  • Liquid container pressure now travels through valves and such. This may introduce some unfamiliar, however correct, behaviour.

Changed



  • Rewrote button behaviour
  • Default value for "Liquid overflow limb exploding" setting is now "Disabled"
  • Made the "Pacifist" achievement less strict.
  • LMG belt is now lighter
  • Minor texture changes
  • Hybrid thumbnail change
  • Extended environmental setting numerical limits. Gravity can now go from -200 to 200. Ambient temperature can now go from -100 to 9000 degrees C
  • ExplosionCreator.CreateExplosionWithWater no longer asks for a water surface level

Fixed



  • Human visual wound serialisation issues
  • Acid inconsistencies
  • Limb crushing inconsistencies
  • Impact intensity inconsistencies
  • Performance improvements
  • Syringe and other stabby item problems to do with limb crushing and disintegration
  • Pink enhancing serum can no longer weaken limbs
  • Major water bugs (this changes the WaterBehaviour significantly and if your mod depends on this then it will break)

Removed



  • That "Made it easier to grab moving objects while following them" thing is gone because it actually made things less easy