Today's update prepares the game for its release in a few hours.
This update includes the fight with the final boss, and the 3 endings - we don't want to spoil them so go find them by yourselves :).
We've also done lots of gameplay and difficulty improvements after our final testing sessions. Generally the game should be easier on some points where players could hit a difficulty wall.
New features:- Enemy archers now have their own moveset
- Improved camera behavior when standing still.
- Finished spanish translation
- Added number of deaths on the "Load Game" list.
- New sound / message when defeating a boss.
Gameplay changes:- Enemies before the War Golem are now a bit easier.
- Oannes: Reduced damage a bit
- You can now attack/block earlier after a dodge.
- Several balance changes in the Palace area.
- Increased Penamun difficulty
- Increased Death Experience Penalty (you still can recover it if you get back to where you died).
Bugfixes:- Fixed weapon attack speed changing parry speed as well.
- Fixed an issue with two chests on the Quarry
- Fixed an issue with some shortcuts showing "Closed" even when open.