[p][/p][p]Patch notes:[/p]
- [p]Decreased base monster damage.[/p]
- [p]Increased base boss damage.[/p]
Added Easy Difficulty:
- [p]Reduced damage taken.[/p]
- [p]Reduced fear accumulation.[/p]
- [p]Increased time between Red Storm triggers.[/p]
- [p]Reduced Red Storm duration.[/p]
- [p]Unlimited teammate revives.[/p]
Hard Mode Changes:
- [p]Increased damage taken.[/p]
- [p]Increased fear accumulation.[/p]
- [p]Decreased time between Red Storm triggers.[/p]
- [p]Increased Red Storm duration.[/p]
- [p]No teammate revives available.[/p]
- [p]Spark of Fear deals damage while in a Panic state.[/p]